April Update from Ariyassa!

Hello everyone!

It's already April, and boy does time fly. I just wanted to send out a little update on what I've been up to in the last few months!

Ludum Dare 55: Moving In and Moving Out

First, I participated in Ludum Dare 55! For those who don't know, this is one of the largest online game jams and it happens twice a year. Game devs have 2 or 3 days (depending on which category they compete in) to build a full game. I was on a team of 6, and we managed to build a game in 72 hours!

The game itself is called Moving In and Moving On, a wholesome visual novel about a witch who moves into a haunted house and needs to put the souls to rest. I did all of the music, sound design, and audio implementation for this game. By far my favorite part was working with Jenna Ivey on voice acting for the Seance Scene! It's always such a joy for me to work with voice talent, and her incredible ghost singing / chanting very much inspired my sound direction for that scene!

Anyway, rating and judging are still happening, so we won't know results until the end of the month. But if you have 20-30 minutes, you can play the game here.

Finally, after many encouraging comments from people who have rated the game in the last few days, I decided to put the game's soundtrack on SoundCloud! You can listen to the Moving In and Moving On OST here!

The OST isn't on the other streaming services yet because I am waiting for our amazing artist to finish the album art. But don't worry! It will be there!

Pulsewave Release

In March I quietly released a song called Pulsewave, which was originally supposed to be just a demo song for a music plugin company. I ended up enjoying writing it so much that I released it! If you're a fan of chiptune and retro 80's video game sounds, you can listen that song on all the streaming services now.

April Audio Challenge

I've been working on my sound design skills lately, and have been participating in the April Audio Challenge hosted by the Airwiggles online game audio community. These have been incredibly fun to do! I've pulled some really fun foley recordings into these sound design exercises. For example, this sound re-design uses a year-old recording of me pouring sparkling wine down the sink as the ink noise (don't worry, it was the cheap stuff!).

video preview

I've been logging these challenges daily on YouTube, so if you're interested in seeing that journey, you can check out this YouTube playlist!

Phew that was a lot.

Man, it's been a packed few months. I have a couple other projects in the works that I can't announce yet, but things are looking exciting!

As always, thank you all for your support! And if you are ever in need of a composer or sound designer don't hesitate to reach out!

Cris (Christine) Luu



Ariyassa | Christine "Cris" Luu | Composer, Producer, Sound Designer

Hi! I'm a game composer, producer, and sound designer based in San Francisco. Sign up for my newsletter to stay up to date on what I'm up to!

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